Archive for the 'Simulation' Category
[from xkcd]
It’s a way of representing, experimenting, and applying.
That crashing wave on the split screen looks just like an ocean but it’s an accumulation, instead, of leftover sandwiches, nitrogen tubes, copper wiring, clusters of positrons, half-finished thoughts, magazine racks, brand new tennis shoes, and what appears to be the shattered remnants of an unimpressive Linux installation. […]
